Sunday, 7 November 2010

Displacement Mapping and Volume Rendering Graphics Hardware

Displacement Mapping and Volume Rendering Graphics Hardware
Author: Michael C. Doggett
Edition:
Binding: Paperback
ISBN: 1581121660



Displacement Mapping and Volume Rendering Graphics Hardware


The complexity of graphics hardware is currently undergoing a major change with the introduction of geometry engines on relatively inexpensive single chip ASICs which now contain the complete graphics rendering pipeline in full custom hardware. Get Displacement Mapping and Volume Rendering Graphics Hardware computer books for free.
While the highest performance in measured in frames per second is the ultimate criteria for judging these chips, the focus is now starting to shift towards new features and different rendering techniques and pipelines. This dissertation introduces new hardware architectures for more realistic surface rendering of three dimensional objects and the rendering of volumetric datasets. Surface rendering is dealt with in the first part of the dissertation where the architectures for displacement map rendering Check Displacement Mapping and Volume Rendering Graphics Hardware our best computer books for 2013. All books are available in pdf format and downloadable from rapidshare, 4shared, and mediafire.

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While the highest performance in measured in frames per second is the ultimate criteria for judging these chips, the focus is now starting to shift towards new features and different rendering techniques and pipelines Surface rendering is dealt with in the first part of the dissertation where the architectures for displacement map rendering

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