Friday, 27 August 2010

3D Games, Volume 2

3D Games, Volume 2
Author: Alan Watt
Edition:
Binding: Hardcover
ISBN: 0201787067



3D Games, Volume 2: Animation and Advanced Real-time Rendering


The second volume of the 3D Games series concentrates on the areas of advanced real-time rendering and animation. Get 3D Games, Volume 2 computer books for free.
The computer games industry continues to consume techniques from off-line graphics as more and more powerful hardware facilitates this. With the launch of GeForce3 and X-box there is a massive leap forward in the techniques that can be implemented in real-time. The theory behind these techniques is addressed in the book, integrated with practical implementations using the accompanying FLY3D games engine. The game engine that accompanies the text (www.fly3d.com.br) is a second generation advanced engine that includes, for example, facial animation and full facilities for character animation. The book/CD package will appeal to students Check 3D Games, Volume 2 our best computer books for 2013. All books are available in pdf format and downloadable from rapidshare, 4shared, and mediafire.

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3D Games, Volume 2 Free


The computer games industry continues to consume techniques from off-line graphics as more and more powerful hardware facilitates this. With the launch of GeForce3 and X-box there is a massive leap forward in the techniques that can be implemented in real-time. The theory behind these techniques is addressed in the book, integrated with practical implementations using the accompanying FLY3D games engine. The game engine that accompanies the text (www The book/CD package will appeal to students

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